![]() These tags are only removed if the player attempts to respawn with no valid bed or respawn anchor to spawn at at these coordinates. The coordinates of the player's bed or respawn anchor. ![]() True if the player should spawn at the below coordinates even if no bed can be found. SpawnForced: 1 or 0 (true/false) - may not exist.They are unaffected by breaking a bed or respawn anchor at these coordinates, and are unaffected by the player's death. The dimension of the player's bed or respawn anchor. When getting out of bed, instantly changes to 100 and then increases for another 9 ticks (up to 109) before returning to 0. Skips the night after all players in bed have reached 100. SleepTimer: The number of ticks the player had been in bed.ShoulderEntityRight: The entity that is on the player's right shoulder.ShoulderEntityLeft: The entity that is on the player's left shoulder.SelectedItemSlot: The selected hotbar slot of the player.SelectedItem: Data of the item currently being held by the player, excluding the Slot tag. ![]()
0 Comments
Leave a Reply. |